AI Insights · Timothy · October 2025
Top 5 Art Games on Unified Platform in Saudi Arabia, Q3 2025
Explore the performance of leading art games in Saudi Arabia during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the art games category witnessed varying trends across the top five applications on the unified platform in Saudi Arabia. Data provided by Sensor Tower highlights the performance metrics in terms of weekly downloads, revenue, and active users.
Color Pop AI - Coloring Book from MWM saw its weekly revenue fluctuate, peaking at about $2.2K in early August. Downloads experienced a dip mid-quarter, bottoming out at around 3.7K in late August, but recovered slightly to approximately 6K by the end of September. The app maintained a steady base of active users, starting at 16.8K and ending the quarter with 14.2K.
Color by Number:Coloring Games by Wildlife Studios enjoyed a strong start with weekly downloads exceeding 18K in late July. However, this figure declined to around 7.9K in early September, before climbing back to 12.8K by the end of the quarter. Revenue remained relatively stable, with minor fluctuations around $1.4K to $1.9K. Active users mirrored the download trend, peaking at 47K and settling at 37.6K.
Coloring Games for Kids 2-6! from KidloLand Kids & Toddler Games experienced modest revenue, peaking at $751 in early September. Downloads gradually decreased from 3K to around 1.8K by the end of the quarter. Active users showed slight variations, maintaining a consistent range around 20K.
Coloring Book for Me by Mosaic S.r.l. recorded minimal downloads throughout the quarter, with numbers hovering around 150. Revenue saw a moderate peak at $408 at the start of the quarter, dropping to $257 by the end. Active users remained steady, fluctuating slightly around 1.7K.
Colorfy: Coloring Book Games, also from Wildlife Studios, started with strong downloads at 5.2K but saw a decline to approximately 831 by the end of September. Revenue showed little variation, averaging around $300. The active user base was dynamic, starting at 22.7K, peaking mid-quarter, and closing at 11.2K.
These insights from Sensor Tower provide a detailed look into the art games market in Saudi Arabia, reflecting the diverse engagement and revenue trends within this app category. For further detailed insights, Sensor Tower remains a valuable resource.